Let me clarify... rotating the nested object works correctly now. Rotating the parent object rotates in the oposite in one axis.
Tony On Mar 9, 12:14 pm, mogg <[email protected]> wrote: > Rob, your fixes to rotateTo also seemed to fix the "pitch" and "roll" > issues I was having in the flash10 branch. > > I'm still having issues with nested objects in "flash10" branch that I > did not have in pervious branches. I will get a test project to you > soon. > > Tony
