Let me clarify... rotating the nested object works correctly now.

Rotating the parent object rotates in the oposite in one axis.

Tony

On Mar 9, 12:14 pm, mogg <[email protected]> wrote:
> Rob, your fixes to rotateTo also seemed to fix the "pitch" and "roll"
> issues I was having in the flash10 branch.
>
> I'm still having issues with nested objects in "flash10" branch that I
> did not have in pervious branches. I will get a test project to you
> soon.
>
> Tony

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