Hey Tony Rob, your fixes to rotateTo also seemed to fix the "pitch" and "roll" > issues I was having in the flash10 branch. >
glad to hear that! let's see if we can't get a clean sweep with the rest of it - looking out for your test cheers Rob On Mon, Mar 9, 2009 at 8:38 PM, mogg <[email protected]> wrote: > > Let me clarify... rotating the nested object works correctly now. > > Rotating the parent object rotates in the oposite in one axis. > > Tony > > On Mar 9, 12:14 pm, mogg <[email protected]> wrote: > > Rob, your fixes to rotateTo also seemed to fix the "pitch" and "roll" > > issues I was having in the flash10 branch. > > > > I'm still having issues with nested objects in "flash10" branch that I > > did not have in pervious branches. I will get a test project to you > > soon. > > > > Tony > -- Rob Bateman Flash Development & Consultancy [email protected] www.infiniteturtles.co.uk www.away3d.com
