Hi! I don't understand what kind of example you do exactly want, but if you want to access the coordinates of a sphere try: var mySphere:Sphere = new Sphere(); mySphere.position.x;
Same for Y and Z Hope this helps!? On 27 Mrz., 01:14, Shaun <[email protected]> wrote: > I keep getting an error when I try to use view.camera.screen > (my3Dmarker) > > I've got a point being generated (it's a sphere) and the x/y/z > position for it > shows up where I want the movieclip to show up. I tried using > point.position > and point.x,point.y but they throw errors too. > > Can you show me a use case on this? > > On Feb 25, 10:12 am, Peter Kapelyan <[email protected]> wrote: > > > When you set up your markers in 3d space, you can place clips you added to > > the stage using the 3d coordinates, something like this: > > > var 2d_coordinate:ScreenVertex = view.camera.screen(my3Dmarker);//where > > my3Dmarkers is your point on the globe > > myMovieClip.x = 2d_coordinate.x + view.x; > > myMovieClip.y = 2d_coordinate.y + view.y; > > > Is this what you mean? > > > -Pete > > > On Wed, Feb 25, 2009 at 8:02 AM, Penang Student <[email protected]> wrote: > > > >http://www.gtrnissan.com/#... > > > > hi there, > > > > Please try the following website...Select the world of GTR , when you > > > click the button that is square. What is the name of the > > > function ????? > > > > Thank you > > > -- > > ___________________ > > > Actionscript 3.0 Flash 3D Graphics Engine > > > HTTP://AWAY3D.COM
