Hey Shawn

please refer to this previous reply to a similar problem, with demo files
for resolving 3d coordinates to screen coordinates:

http://groups.google.com/group/away3d-dev/msg/e8984c8feb14e7e2

cheers

Rob

On Fri, Mar 27, 2009 at 3:07 PM, Shaun <[email protected]> wrote:

>
> That doesn't appear to work - I get an "implicit coercion of a value
> of type Number to an unrelated type away3d.core.base:Object3d" and
> an "implicit coercion of a value of type Number to an unrelated type
> away3d.core.base:Vertex" for the line where I declare "var
> coordinate:ScreenVertex = view.camera.screen
> (marker.position.x,marker.position.y);"
>
> I also get an "Access of possibly undefined property x through a
> reference with static type Class" for "myMovieClip.x = coordinate.x +
> view.x;
>        myMovieClip.y = coordinate.y + view.y; "
>
>
>
>
>
> On Mar 27, 4:57 am, Lami <[email protected]> wrote:
> > Hi!
> >
> > I don't understand what kind of example you do exactly want, but if
> > you want to access the coordinates of a sphere try:
> > var mySphere:Sphere = new Sphere();
> > mySphere.position.x;
> >
> > Same for Y and Z
> >
> > Hope this helps!?
> >
> > On 27 Mrz., 01:14, Shaun <[email protected]> wrote:
> >
> > > I keep getting an error when I try to use view.camera.screen
> > > (my3Dmarker)
> >
> > > I've got a point being generated (it's a sphere) and the x/y/z
> > > position for it
> > > shows up where I want themovieclipto show up.  I tried using
> > > point.position
> > > and point.x,point.y but they throw errors too.
> >
> > > Can you show me a use case on this?
> >
> > > On Feb 25, 10:12 am, Peter Kapelyan <[email protected]> wrote:
> >
> > > > When you set up your markers in 3d space, you can place clips you
> added to
> > > > the stage using the 3d coordinates, something like this:
> >
> > > > var 2d_coordinate:ScreenVertex =
> view.camera.screen(my3Dmarker);//where
> > > > my3Dmarkers is your point on the globe
> > > > myMovieClip.x = 2d_coordinate.x + view.x;
> > > > myMovieClip.y = 2d_coordinate.y + view.y;
> >
> > > > Is this what you mean?
> >
> > > > -Pete
> >
> > > > On Wed, Feb 25, 2009 at 8:02 AM, Penang Student <[email protected]>
> wrote:
> >
> > > > >http://www.gtrnissan.com/#...
> >
> > > > > hi there,
> >
> > > > > Please try the following website...Select the world of GTR , when
> you
> > > > > click the button that is square. What is the name of the
> > > > > function ?????
> >
> > > > > Thank you
> >
> > > > --
> > > > ___________________
> >
> > > > Actionscript 3.0 Flash 3D Graphics Engine
> >
> > > > HTTP://AWAY3D.COM
>



-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

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