just try this one:

var texture1 : BitemapFileMaterial = new BitmapFileMaterial( yourURL);

for ( var i : Number = 0; i < object.children.length; i++ ) {
       for ( var j : Number = 0; j <
object.children[i].faces.length; j++ ) {
               object.children[i].faces[j].material = texture1;
       }


this probably should work.


Roland

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