just try this one:
var texture1 : BitemapFileMaterial = new BitmapFileMaterial( yourURL);
for ( var i : Number = 0; i < object.children.length; i++ ) { for ( var j : Number = 0; j < object.children[i].faces.length; j++ ) { object.children[i].faces[j].material = texture1; }
this probably should work. Roland
