FIXED: a simple yet effective way to tween to any distance to an object whatever the direction and rotation of the target...
http://www.agence-anonyme.com/lab/islandtestFixed.swf (here with a TweenMax beziertrough...) a simple method you can use with any Tween engine, to move camera or objects face to face, side by side, back to back...in the corner, ahead, ground to sky, zubi-zuba.... I'm just gonna implement a utility class so that you don't have to care about the process... But as everyone knows how to do it (paranoid), I won't give it to you....