Hi Kristof,
it's better to wait the "ds file to be completly loaded by addin a
complete event that will secure the access to loaded data.
on the fly:
max3ds.addOnSuccess(loadModelComplete);
private function loadModelComplete(e:LoaderEvent) {
stage.addEventListener(Event.ENTER_FRAME,yourMethod);
trace(e.loader.handle.materialLibrary.getMaterial('blok'));
///don't forget, your e.laoder.handle is an ObjectContainer3D,
e.loader.handle.name = "lorem";
scene.addChild(e.loader.handle);
}
private function yourMethod(e:Event):void
{
trace(ObjectContainer3D(scene.getChildByName("lorem")).children);
view.camera.rotationY+= 2(whatever);
view.render();
}
hope this will help