Jerome, what are you eating there? you feel like full of power ;) On 24/06/2009, elguapoloco <[email protected]> wrote: > > Some of you may have seen this excellent PV3D tutorial: > "Geolocation in Papervision3D - Plus some Quaternion Stuff" > link: http://blog.zupko.info/?p=221 > > I am working on a implementation using Away3D for a locations map. > Link: > http://clients.stcassociates.com/stc/locationsMap/demo2/STC_Locations_Map_3D.html > > I just want to point out that you can in Away3D position the markers > in 3D space without an ounce of Quaternion. > > Thanks to ObjectContainer3D! The markers in my version extend > ObjectContainer3D. They have an objectsContainer (another > ObjectContainer3D) that holds the Cube and it's label. The > objectsContainer is moved along the z axis to where you want it over > the earth's surface. Then the marker is rotated using the following > code: > rotationX = -lat; > rotationY = 90 - lon; > > Done. Latitude and Longitude are in degrees and obviously already > represent real world rotations. No need to calculate anything more. > The shadow is positioned using Google Geolocations. > > Cheers, > > Jerome.
-- katopz http://www.sleepydesign.com
