Your right :)) Brain is burned.
i've tried to puts 2 mapgen.normalmap as colorsource because
first i've tried that and got error about BitmapFileMaterial in the
Dot3BitmapMaterial creation
**********************************************************************
var earthMaterial:BitmapFileMaterial = new BitmapFileMaterial
("checker.jpg");
var mat:Dot3BitmapMaterial = new Dot3BitmapMaterial
(earthMaterial,mapgen.normalmap);
var plane:Object3D = new Plane({material:"yellow#", name:"plane",
y:-100, width:1000, height:1000, pushback:true});
var sphere:Object3D = new Cylinder({material:earthMaterial,
name:"sphere", segmentsH:6,segmentsW:15,heigth:670,radius:70});
********************************************************************
All the example i found on the net seems to be flex - i gess - because
it's load material via []
i found how to load a material but not how to convert it to
BitmapData - i'm very very newbie in AS3.0 too, was good before
AS2.0
but it was a loooong time ago, and AS changed a lot.
But thanks for the all the info, i gess once i step the material
things, i will help a lot to progress.