did I said that?

I just point out there are classes you could extend or improved if some functionalty is missing.
It helps you, you help us :)

code is kinda easy

var explode:Explode = new Explode();
explode.unicmeshes = true; --> the explode is not only made for explosion, it can also be used to make faces unique
meaning by that: each vertices becomes only owned by a face
explode.recenter = true; --> when unicmesh is set, you might want they do not keep the object space coordinates
explode.apply(); --> boom :)

Fabrice

On Jul 1, 2009, at 10:36 PM, ben wrote:


sad >> I won't have to find it myself
happy>> I won't have to find it myself.

Wonderfull, i'll take a look at it !!!
that makes my day !!!

but in the mean time why do you think I can't properly to my
material ??

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