did I said that?
I just point out there are classes you could extend or improved if
some functionalty is missing.
It helps you, you help us :)
code is kinda easy
var explode:Explode = new Explode();
explode.unicmeshes = true; --> the explode is not only made for
explosion, it can also be used to make faces unique
meaning by that: each vertices becomes only owned by a face
explode.recenter = true; --> when unicmesh is set, you might want they
do not keep the object space coordinates
explode.apply(); --> boom :)
Fabrice
On Jul 1, 2009, at 10:36 PM, ben wrote:
sad >> I won't have to find it myself
happy>> I won't have to find it myself.
Wonderfull, i'll take a look at it !!!
that makes my day !!!
but in the mean time why do you think I can't properly to my
material ??