did you try something like face[number].material=some material;
I did this a while ago, if you just want to switch the bitmap that is right? I can find the code I used, if that's what you wanted to do. -Pete On Wed, Jul 1, 2009 at 5:14 PM, ben <[email protected]> wrote: > > sorry I was in the core.geom package I think... > > any answer to the previous question.. > that's drive me mad : > I have a "deep" understanding of how mesh>faces>material>session works > but here I don't get why the rendersession seems to have no ref to the > material or face even if they are no null object in the method....??? > I'd really appreciate your advice ! > > tx ;-) -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
