A plane by default is lying down on the floor facing up. So for the plane to be "standing up", or facing you, yUp would be false.
Imagine a paper lying on the floor, and you spin rotationY- it will still be on the floor. But if yUp was false, then rotationY would spin it like a revolving door. It just means the default orientation/rotation or position it is facing. I might have it wrong so try setting it yourself to see the difference :) -Pete On Thu, Jul 2, 2009 at 10:50 AM, desgraci <[email protected]> wrote: > > where can i find a demo or a documentation about this? or can u > explain me for what are they for, or what is thier use? -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
