the camera looks to another object, a dae model, no problem there, and yep, i see the sphere with any other material, wireframe, phong, u call it, even with the .swf (as MovieMaterial)but not as i showed there.
On 3 jul, 10:03, Fabrice3D <[email protected]> wrote: > your camera looks at it? And if you do not apply a material you see > the sphere object? > > Fabrice > On Jul 3, 2009, at 4:39 PM, desgraci wrote: > > > > > hi mr. rob, i have that case but with a .flv file in a cloth sphere > > (using as3dmod), and doesnt show ups, heres how i call the thing: > > > private var videoURL:String = "http://www.insertururlhere/ > > video.flv"; > > private var frontMateria:VideoMaterial; > > > frontMateriall = new VideoMaterial({file:videoURL}); > > > bola =new Sphere > > ({material:frontMaterial,segmentsH:planeComplexity, > > segmentsW:planeComplexity}); > > > well in this case i tried and the freaking thing sounds, but i cant > > see it on scene. > > > theres an alternative solutions for .flv as well? > > > On 3 jul, 07:37, Rob Bateman <[email protected]> wrote: > >> Hey Matt > > >> are you trying to import a swf into flex that contains actionscript > >> code of > >> it's own? if so then using the embed tag strips all code from the > >> swf file. > >> never really understood why this happened, i think it may have > >> something to > >> do with compatibility issues between as2 and as3 but seems like a > >> cop-out to > >> me... > > >> anyway, there is a way you can embed your swf into a flex project > >> with your > >> code intact! have a look at the Basic_InteractiveTexture example in > >> the > >> demos folder of the svn or teh dems zip in away3d.com/downloads and > >> you > >> should see this in action. > > >> hth > > >> Rob > > >> On Mon, Jun 29, 2009 at 2:48 PM, MattMac <[email protected]> wrote: > > >>> Hi mates, > > >>> Please forgive me if that particular issue was already treated, > >>> but I > >>> couln't find any fix in the group. > > >>> Here is my unsolv-able/ed issue : > > >>> I used Away 3D 3.3.3 to create 5 planes positionned to make a cube. > >>> These 5 planes are, for now, textured with a video (VideoMaterial). > > >>> It's been a long time since I've thought about making one of the > >>> plane > >>> becoming interactive. Therefore, i wanted to texture it with an > >>> external swf, for instance one created with Away 3D (for example > >>> rotating the camera around a cube). > > >>> The thing is, no matter how I load it, i'm unable to see it on my > >>> scene, and i got some null reference issues and the plane is not > >>> created. > > >>> Here is how i proceed : > > >>> [Embed(source="Basics.swf")] > >>> private var basicsEmbedded:Class; > > >>> var topMaterial:MovieMaterial = new MovieMaterial(new basicsEmbedded > >>> (), {interactive:true, smooth:true, precision:5}); > > >>> and then, of course : > >>> var topPlane:Plane = new Plane({material:topMaterial, > >>> width: > >>> 400, height:400, segmentsW:2, segmentsH:2, ownCanvas:true}); > > >>> I tried to use a Loader with a URLRequest, and the plane is > >>> created is > >>> what seems to be a basic material (purple, wireframe). > > >>> Am I missing smth obvious ? is the type of swf influencing the > >>> material ? > > >>> Thanks in advance for your time and answers. > > >>> Peacefully, > > >>> Matt > > >> -- > >> Rob Bateman > >> Flash Development & Consultancy > > >> [email protected]
