the camera looks to another object, a dae model, no problem there, and
yep, i see the sphere with any other material, wireframe, phong, u
call it, even with the .swf (as MovieMaterial)but not as i showed
there.

On 3 jul, 10:03, Fabrice3D <[email protected]> wrote:
> your camera looks at it? And if you do not apply a material you see  
> the sphere object?
>
> Fabrice
> On Jul 3, 2009, at 4:39 PM, desgraci wrote:
>
>
>
> > hi mr. rob, i have that case but with a .flv file in a cloth sphere
> > (using as3dmod), and doesnt show ups, heres how i call the thing:
>
> >            private var videoURL:String = "http://www.insertururlhere/
> > video.flv";
> >    private var     frontMateria:VideoMaterial;
>
> >            frontMateriall = new VideoMaterial({file:videoURL});
>
> >            bola =new Sphere
> > ({material:frontMaterial,segmentsH:planeComplexity,
> > segmentsW:planeComplexity});
>
> > well in this case i tried and the freaking thing sounds, but i cant
> > see it on scene.
>
> > theres an alternative solutions for .flv as well?
>
> > On 3 jul, 07:37, Rob Bateman <[email protected]> wrote:
> >> Hey Matt
>
> >> are you trying to import a swf into flex that contains actionscript  
> >> code of
> >> it's own? if so then using the embed tag strips all code from the  
> >> swf file.
> >> never really understood why this happened, i think it may have  
> >> something to
> >> do with compatibility issues between as2 and as3 but seems like a  
> >> cop-out to
> >> me...
>
> >> anyway, there is a way you can embed your swf into a flex project  
> >> with your
> >> code intact! have a look at the Basic_InteractiveTexture example in  
> >> the
> >> demos folder of the svn or teh dems zip in away3d.com/downloads and  
> >> you
> >> should see this in action.
>
> >> hth
>
> >> Rob
>
> >> On Mon, Jun 29, 2009 at 2:48 PM, MattMac <[email protected]> wrote:
>
> >>> Hi mates,
>
> >>> Please forgive me if that particular issue was already treated,  
> >>> but I
> >>> couln't find any fix in the group.
>
> >>> Here is my unsolv-able/ed issue :
>
> >>> I used Away 3D 3.3.3 to create 5 planes positionned to make a cube.
> >>> These 5 planes are, for now, textured with a video (VideoMaterial).
>
> >>> It's been a long time since I've thought about making one of the  
> >>> plane
> >>> becoming interactive. Therefore, i wanted to texture it with an
> >>> external swf, for instance one created with Away 3D (for example
> >>> rotating the camera around a cube).
>
> >>> The thing is, no matter how I load it, i'm unable to see it on my
> >>> scene, and i got some null reference issues and the plane is not
> >>> created.
>
> >>> Here is how i proceed :
>
> >>>          [Embed(source="Basics.swf")]
> >>>          private var basicsEmbedded:Class;
>
> >>> var topMaterial:MovieMaterial = new MovieMaterial(new basicsEmbedded
> >>> (), {interactive:true, smooth:true, precision:5});
>
> >>> and then, of course :
> >>>          var topPlane:Plane = new Plane({material:topMaterial,  
> >>> width:
> >>> 400, height:400, segmentsW:2, segmentsH:2, ownCanvas:true});
>
> >>> I tried to use a Loader with a URLRequest, and the plane is  
> >>> created is
> >>> what seems to be a basic material (purple, wireframe).
>
> >>> Am I missing smth obvious ? is the type of swf influencing the
> >>> material ?
>
> >>> Thanks in advance for your time and answers.
>
> >>> Peacefully,
>
> >>> Matt
>
> >> --
> >> Rob Bateman
> >> Flash Development & Consultancy
>
> >> [email protected]

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