Hi Francisco.
There's really only been one version of the VideoMaterial (I wrote it)
and it has the methods that Ben mention.
You either make a VideoMaterial with:
object.material = new VideoMaterial( {file:"my.flv",loop:true} );
or using properties:
var videomat:VideoMaterial = new VideoMaterial();
videomat.file = "my.flv";
videomat.loop = true;
object.material = mat;
if you stored a reference to the material, you can play and pause it
using that, just as Ben says.
J
On Jul 8, 6:40 pm, Francisco Rojas <[email protected]>
wrote:
> Thanks Ben, it seems like a have an older version of the VideoMaterial class
> because it doesn't have those methods.
>
>
>
> On Wed, Jul 8, 2009 at 12:22 PM, ben <[email protected]> wrote:
>
> > Hi Francisco,
> > example :
>
> > ///access the material, here trough your object
> > var videomat:VideoMaterial = yourobject.material as VideoMaterial;
> > videomat.play();
> > videomat.pause();
> > videomat.close();//remove the stream of the video