Really my VideoMaterial.as file didn't have those methods, but i just
replaced that file with the one on the repository and it worked.

Thanks for all.

On Wed, Jul 8, 2009 at 7:07 PM, Jensa <[email protected]> wrote:

>
> Hi Francisco.
> There's really only been one version of the VideoMaterial (I wrote it)
> and it has the methods that Ben mention.
>
> You either make a VideoMaterial with:
>
> object.material = new VideoMaterial( {file:"my.flv",loop:true} );
>
> or using properties:
>
> var videomat:VideoMaterial = new VideoMaterial();
> videomat.file = "my.flv";
> videomat.loop = true;
> object.material = mat;
>
> if you stored a reference to the material, you can play and pause it
> using that, just as Ben says.
>
> J
>
> On Jul 8, 6:40 pm, Francisco Rojas <[email protected]>
> wrote:
> > Thanks Ben, it seems like a have an older version of the VideoMaterial
> class
> > because it doesn't have those methods.
> >
> >
> >
> > On Wed, Jul 8, 2009 at 12:22 PM, ben <[email protected]>
> wrote:
> >
> > > Hi Francisco,
> > > example :
> >
> > > ///access the material, here trough your object
> > > var videomat:VideoMaterial = yourobject.material as VideoMaterial;
> > > videomat.play();
> > > videomat.pause();
> > > videomat.close();//remove the stream of the video
>

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