Okay, I figured it out. I had to import the Away3D Matrix3D class so
that way it wouldn't try to use the one created by Adobe. It's just
that now I get a runtime error message. At this point I'll just roll
back to an older version because a lot of updates been coming in
lately.
TypeError: Error #1009: Cannot access a property or method of a null
object reference.
at away3d.containers::View3D/updateScreenClipping()[C:\Documents and
Settings\ericf\My Documents\away3d_3_3_3_lib\away3d\containers
\View3D.as:811]
at away3d.cameras::Camera3D/update()[C:\Documents and Settings\ericf
\My Documents\away3d_3_3_3_lib\away3d\cameras\Camera3D.as:303]
at away3d.containers::Scene3D/update()[C:\Documents and Settings\ericf
\My Documents\away3d_3_3_3_lib\away3d\containers\Scene3D.as:172]
at away3d.containers::Scene3D/onUpdate()[C:\Documents and Settings
\ericf\My Documents\away3d_3_3_3_lib\away3d\containers\Scene3D.as:50]
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at away3d.containers::View3D/notifySceneUpdate()[C:\Documents and
Settings\ericf\My Documents\away3d_3_3_3_lib\away3d\containers
\View3D.as:227]
at away3d.containers::View3D/render()[C:\Documents and Settings\ericf
\My Documents\away3d_3_3_3_lib\away3d\containers\View3D.as:851]
at Main/onEnterFrame()[C:\Documents and Settings\ericf\My Documents
\Flash Projects\Away3DLoader\src\Main.as:268]
On Jul 8, 6:55 pm, Jensa <[email protected]> wrote:
> Are you using the Flash 10 branch? Matrix3D is a new class for Flash
> Player 10, so it'll conflict with Away3D's Matrix3D class in the Flash
> Player 9 branch.
>
> J