they are no implemented way I think ( Fabrice ??)
but you can achieve it this way :
>create a compositeMaterial
>create a ShadingColorMaterial (don't forget you need a light) as first layer
>create a MovieMaterial as 2nd layer
>as your MovieMaterial extend bitmapMaterial you should be able to play with 
>it's blendmode and set it to "product".

That should do the trick.

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