i really dont think that u needed to change something in the Flint, i
had that problem before but was due to the fact i was using a flash
compiler 10, with the old branch, so i changed to the trunk in 10,
that is the one that contains matrixaway3d, maybe flint dint have em,
is that what u refer? but anyways, how r u trying to put em on screen?
some code will be helpful.

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