Is it possible to render one 3D object multiple times per frame
render?
For example; load object, transform object, render object, transform
object, render object, etc.

I used to do this in some older 3D Engines, where you had to manually
render each mesh object, and then flip the screen buffer.
If its possible in Away3D it would save a lot of memory overhead if I
wanted to display a lot of the same meshes.

Cheers for your time,
Daniel.

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