Hi!
I guess I implementend something like that:
//Viewpoint is my camera, i just render when camera is mooved
viewPoint.addEventListener
(Object3DEvent.SCENETRANSFORM_CHANGED,reRender);
private function reRender(e:Object3DEvent):void {
view.render();
}
Tell me if that works for you!
greetz. Steve
On 22 Jul., 12:08, francesco <[email protected]> wrote:
> Hi everyone,
>
> is there a way to stop the rendering inside a enterFrame() via a
> predefined Away3D property or something like that? I'd like the engine
> not to render the scene until something moves on the stage.
>
> Thank you!