Hi!

I guess I implementend something like that:

//Viewpoint is my camera, i just render when camera is mooved

viewPoint.addEventListener
(Object3DEvent.SCENETRANSFORM_CHANGED,reRender);

private function reRender(e:Object3DEvent):void {
view.render();
}

Tell me if that works for you!

greetz. Steve

On 22 Jul., 12:08, francesco <[email protected]> wrote:
> Hi everyone,
>
> is there a way to stop the rendering inside a enterFrame() via a
> predefined Away3D property or something like that? I'd like the engine
> not to render the scene until something moves on the stage.
>
> Thank you!

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