HI Steve!

Let me point out this issue: do you mean that the only place where to
put the:

> this.view.render()

is inside the listener handler and not inside the enterFrame()?

Thanks!


On 22 Lug, 12:49, Lami <[email protected]> wrote:
> Hi!
>
> I guess I implementend something like that:
>
> //Viewpoint is my camera, i just render when camera is mooved
>
> viewPoint.addEventListener
> (Object3DEvent.SCENETRANSFORM_CHANGED,reRender);
>
> private function reRender(e:Object3DEvent):void {
> view.render();
>
> }
>
> Tell me if that works for you!
>
> greetz. Steve
>
> On 22 Jul., 12:08, francesco <[email protected]> wrote:
>
>
>
> > Hi everyone,
>
> > is there a way to stop the rendering inside a enterFrame() via a
> > predefined Away3D property or something like that? I'd like the engine
> > not to render the scene until something moves on the stage.
>
> > Thank you!

Reply via email to