HI Steve! Let me point out this issue: do you mean that the only place where to put the:
> this.view.render() is inside the listener handler and not inside the enterFrame()? Thanks! On 22 Lug, 12:49, Lami <[email protected]> wrote: > Hi! > > I guess I implementend something like that: > > //Viewpoint is my camera, i just render when camera is mooved > > viewPoint.addEventListener > (Object3DEvent.SCENETRANSFORM_CHANGED,reRender); > > private function reRender(e:Object3DEvent):void { > view.render(); > > } > > Tell me if that works for you! > > greetz. Steve > > On 22 Jul., 12:08, francesco <[email protected]> wrote: > > > > > Hi everyone, > > > is there a way to stop the rendering inside a enterFrame() via a > > predefined Away3D property or something like that? I'd like the engine > > not to render the scene until something moves on the stage. > > > Thank you!
