someone can help me please
thanks

On 21 juil, 18:41, Colir <[email protected]> wrote:
> yo ben, this my code:
>
> var floorGab = Collada.load("floorGab.dae",{autoLoadTextures :
> true,scaling:0.005});
> floorGab.addOnSuccess(gabLoadSucess)
> function gabLoadSucess(evt:LoaderEvent):void{
>         floorGab = ObjectContainer3D(evt.loader.handle);
>         floorGab.position = new Number3D(0,0,0);
>
>         for(var i:int=0;i <= nbFloor;i++){
>                 floorGab.clone(this["floor"+i])
>                 this["floor" + i].name = "floor" + i
>                 this["floor" + i].y = 20*i
>                 hospital.addChild(this["floor" + i])
>                 this["floor" + i].addOnMouseOver(showFloorInfo);
>                 this["floor" + i].addOnMouseOut(hideFloorInfo);
>                 this["floor" + i].addOnMouseUp(getTheFloor);
>                 this["floor" + i].ownCanvas=true
>                 }
>
>         floorMat = floorGab.materialLibrary.getMaterial("floorID")
>         floorMat.material = gabFloorMat;
>         }
>
> function showFloorInfo(evt:MouseEvent3D):void{
>         var currentFloor = evt.object as Mesh
>
>         currentFloor.mouseEnabled = true
>         currentFloor.useHandCursor = true
>
>         for(var j:int=0;j<currentFloor.faces.length-1;j++) {
>             var fd:Face = currentFloor.faces[j] as Face;
>             fd.material = selectedFloorMat;
>             }
>
>         }
>
> thanks
>
> On 21 juil, 15:43, ben <[email protected]> wrote:
>
> > 1. ok, my fault, the habit of simple MouseEvent, yes this e.object:
> > MouseEvent.target == MouseEvent3D.object
>
> > 2.... well ? show me how you did the whole cloning and colorchange...

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