Hi! I had a little break from away3d.dev, sorry for the trouble. My last app with Away3d was made in 210 version. The quality between 210 and 230 is really astonishing. Waiting for performance ;)
For now I'm using fp10 333 version. I've tried latest fp9 from SVN. I've noticed a small improvement of framerate for fp9 version (236). Very confusing is this test: http://www.away3d.com/techdemos/flash10/ExSphereSpeedTest.html In this test I get 20fps with 60000 triangles! It's a really great result! Using my OBJ file, I get 13 frames with 2000 triangles, from where this great difference? Do the OBJ files should be created somehow differently now? Regards Paweł Stanisławczuk On Jul 24, 9:14 am, katopz <[email protected]> wrote: > Hi Pawel > > we already noticed about speed drop while rev. change > good news is we are working on it, try chk from lastest trunk for some > change there > bad news is it should take sometime for that ;) > > btw what flash version that you working on? flash9 or flash10? > > best > > On 24/07/2009, Paweł Stanisławczuk <[email protected]> wrote: > > > > > > > Hi > > > Maybe someone who also uses obj could share his experience? > > > Regards > > Paweł Stanisławczuk > > > On Jul 22, 2:49 pm, Paweł Stanisławczuk <[email protected]> wrote: > >> Hi! > > >> I've noticed a massive framerate drop of my obj files in latest Away3D > >> versions. > > >> I've made a nice pack containing: > >> - fla (cs4 file, as a base I've used the Basic_SceneSetup.fla from > >> demos_3_3_3 pack) > >> - example obj file > >> - Away3D cores from version 210 to 333 > >> - compiled swf > > >>http://www.todesign.pl/away3d_obj_test.zip 2.7mb > > >> I create models in LightWave 9.3 and export them with built in > >> exporter. > > >> My "machine": > >> Win XP SP3 > >> Intel Core2Duo 3.0 > >> 2GB ram > > >> My framerates: > >> 210 - 45 > >> 220 - 36 > >> 230 - 26 > >> 233 - 21 > >> 333 - 17 > > >> I see an apparent framarate drop. I'm not using any new features like > >> culling or zsort. > >> Am I doing everything correct? Where is the cause of this drop? Is > >> there anything I can disable on imported mesh to make them faster? > > >> For version 210 please comment line 116, or the obj will be rotated. > > >> Regards > >> Paweł Stanisławczuk > > -- > katopzhttp://www.sleepydesign.com
