Hi!

I had a little break from away3d.dev, sorry for the trouble. My last
app with Away3d was made in 210 version. The quality between 210 and
230 is really astonishing. Waiting for performance ;)

For now I'm using fp10 333 version.
I've tried latest fp9 from SVN. I've noticed a small improvement of
framerate for fp9 version (236).

Very confusing is this test:
http://www.away3d.com/techdemos/flash10/ExSphereSpeedTest.html

In this test I get 20fps with 60000 triangles! It's a really great
result!

Using my OBJ file, I get 13 frames with 2000 triangles, from where
this great difference?

Do the OBJ files should be created somehow differently now?

Regards
Paweł Stanisławczuk


On Jul 24, 9:14 am, katopz <[email protected]> wrote:
> Hi Pawel
>
> we already noticed about speed drop while rev. change
> good news is we are working on it, try chk from lastest trunk for some
> change there
> bad news is it should take sometime for that ;)
>
> btw what flash version that you working on? flash9 or flash10?
>
> best
>
> On 24/07/2009, Paweł Stanisławczuk <[email protected]> wrote:
>
>
>
>
>
> > Hi
>
> > Maybe someone who also uses obj could share his experience?
>
> > Regards
> > Paweł Stanisławczuk
>
> > On Jul 22, 2:49 pm, Paweł Stanisławczuk <[email protected]> wrote:
> >> Hi!
>
> >> I've noticed a massive framerate drop of my obj files in latest Away3D
> >> versions.
>
> >> I've made a nice pack containing:
> >> - fla (cs4 file, as a base I've used the Basic_SceneSetup.fla from
> >> demos_3_3_3 pack)
> >> - example obj file
> >> - Away3D cores from version 210 to 333
> >> - compiled swf
>
> >>http://www.todesign.pl/away3d_obj_test.zip 2.7mb
>
> >> I create models in LightWave 9.3 and export them with built in
> >> exporter.
>
> >> My "machine":
> >> Win XP SP3
> >> Intel Core2Duo 3.0
> >> 2GB ram
>
> >> My framerates:
> >> 210 - 45
> >> 220 - 36
> >> 230 - 26
> >> 233 - 21
> >> 333 - 17
>
> >> I see an apparent framarate drop. I'm not using any new features like
> >> culling or zsort.
> >> Am I doing everything correct? Where is the cause of this drop? Is
> >> there anything I can disable on imported mesh to make them faster?
>
> >> For version 210 please comment line 116, or the obj will be rotated.
>
> >> Regards
> >> Paweł Stanisławczuk
>
> --
> katopzhttp://www.sleepydesign.com

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