I'd like to make a simple debug view that shows # of visible triangles / total # of triangles.
I think I got total # by counting faces w/ the following (if anyone sees a problem here let me know): for each (var geo:Geometry in view.scene.geometries) But I haven't been able to dig up a good way to identify an off screen vs. onscreen face count. Thanks, Dave p.s. Are there any other statistics I should think about (I have FPS, mem, and want to add face count)? I'll probably post this as a easy to plugin utility for debugging after I'm done.
