Seems like a bug in the loader. I had all files in the same directory
and it didnt work. I followed your advice and put the obj, mtl and jpg
in a separate directory and it worked.

Thanks.

On Jul 27, 1:15 pm, B Walczyk <[email protected]> wrote:
> hi I had similar issue with loading obj and linked mtl file. Obj model
> loaded ok but mtl wich was in the same path as .obj file didnt.
> Solution was to specify parameter mtlPath in init object like this :
> Obj.load( 'subfolder/file.obj', { mtlPath : 'subfolder/' } );
> The structure of folders looks like this :
>
>    main.swf
>    subfolder/file.obj
>    subfolder/file.mtl
>    subfolder/texture.jpg
>
> hope it help you
>
> Cheers
> Frictionman
>
> 2009/7/27 charglerode <[email protected]>
>
>
>
> > Just want to bump this thread back up. Still no luck.
>
> > On Jul 23, 5:34 pm, charglerode <[email protected]> wrote:
> > > Yeah, I've looked. The only things I've really found are mentions that
> > > the tag definitions in the obj and mtl are incorrect or not included.
> > > As far as I can tell all tags are where they should be, but as stated
> > > before I noticed that different software exports the texture paths
> > > differently, none of which work and when I dig into Away to try to
> > > trace out the texture path, it's an empty string.
>
> > > On Jul 23, 3:51 pm, Peter Kapelyan <[email protected]> wrote:
>
> > > > Hi,
>
> > > > I was going to suggest that you search the group for "MTL" if you have
> > some
> > > > time. You may come across something that helps you out or sheds some
> > light
> > > > on your problem, it's been mentioned a few times before.
>
> > > > -Pete
>
> > > > On Thu, Jul 23, 2009 at 6:48 PM, charglerode <[email protected]>
> > wrote:
>
> > > > > I've uploaded the obj, mtl and jpg. This is the Silo version.
>
> > > > > obj -http://away3d-dev.googlegroups.com/web/sherman.obj
> > > > > mtl -http://away3d-dev.googlegroups.com/web/sherman.mtl
> > > > > jpg -http://away3d-dev.googlegroups.com/web/sherman.jpg
>
> > > > > Thanks for the help.
>
> > > > > On Jul 23, 2:00 pm, Peter Kapelyan <[email protected]> wrote:
> > > > > > Hi,
>
> > > > > > Sorry about your messages being in Limbo. I checked yesterday and
> > noticed
> > > > > > for some reason they were pending, sorry it took so long.
>
> > > > > > I'm not the resident OBJ expert so I can't really tell what's
> > wrong. Most
> > > > > > likely Fabrice would be able to tell you right away, but he is away
> > (no
> > > > > pun
> > > > > > intended) for a few days.
>
> > > > > > About all the messages, it's no big deal, if you have to keep the
> > > > > discussion
> > > > > > alive by bumping it up, please do.
>
> > > > > > One thing that would surely help is the OBJ itself, or a test one
> > that
> > > > > > results in the same problems from your App of choice.
>
> > > > > > Best
> > > > > > -Pete
>
> > > > > > On Thu, Jul 23, 2009 at 4:49 PM, charglerode <
> > [email protected]>
> > > > > wrote:
>
> > > > > > > Wow, sorry for the spam. Looks like my messages were held in
> > limbo for
> > > > > > > a couple days.
>
> > > > > > > Anyhow, update, I've tried exporting the obj from Silo, Hexagon
> > and
> > > > > > > Modo with no luck. Since Hexagon and Modo are on the list of
> > tested
> > > > > > > exporters, I'm guessing there has to be something wrong with the
> > > > > > > paths. When exporting from Hexagon and Modo, the path to the
> > texture
> > > > > > > file was the full path starting from C:\. Howvever, when
> > exporting
> > > > > > > from Silo it was just the file name. None seemedto work anyway,
> > so I'm
> > > > > > > stumped.
>
> > > > > > --
> > > > > > ___________________
>
> > > > > > Actionscript 3.0 Flash 3D Graphics Engine
>
> > > > > > HTTP://AWAY3D.COM
>
> > > > --
> > > > ___________________
>
> > > > Actionscript 3.0 Flash 3D Graphics Engine
>
> > > > HTTP://AWAY3D.COM

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