You can try replacing the Max3DS.as loader with my modified version,
which can be found here:
http://groups.google.com/group/away3d-dev/browse_thread/thread/345f32b1ac7c19ef

That should work, hopefully :)

On Jul 28, 3:36 pm, SasMaster <[email protected]> wrote:
> I have a problem as follows: I imported an object from 3ds max :its a
> car with 4 wheels ,each part is separate one from another . each
> wheel's pivot point is exactly centered  locally but after the import
> when i give the rotation to one the wheels it appears that their pivot
> point is offset. Anybody has a solution for it?
>
> code:  "fr" is the name of the wheel that was given inside 3ds max
> private function handle3dMax(e:Event):void{
>
>                           df.getChildByName("fr").rotationZ+=10;
>                 }

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