You can try replacing the Max3DS.as loader with my modified version, which can be found here: http://groups.google.com/group/away3d-dev/browse_thread/thread/345f32b1ac7c19ef
That should work, hopefully :) On Jul 28, 3:36 pm, SasMaster <[email protected]> wrote: > I have a problem as follows: I imported an object from 3ds max :its a > car with 4 wheels ,each part is separate one from another . each > wheel's pivot point is exactly centered locally but after the import > when i give the rotation to one the wheels it appears that their pivot > point is offset. Anybody has a solution for it? > > code: "fr" is the name of the wheel that was given inside 3ds max > private function handle3dMax(e:Event):void{ > > df.getChildByName("fr").rotationZ+=10; > }
