Yes I know but I need it for use of phys engine which treats the pivot
points independently.

On Tue, Jul 28, 2009 at 4:44 PM, Peter Kapelyan <[email protected]> wrote:

> You can try the centerPivot() function, or the movePivot(x,y,z) function, I
> am thinking you will be able to get what you want with one of these.
>
> -Pete
>
>
> On Tue, Jul 28, 2009 at 9:36 AM, SasMaster <[email protected]> wrote:
>
>>
>> I have a problem as follows: I imported an object from 3ds max :its a
>> car with 4 wheels ,each part is separate one from another . each
>> wheel's pivot point is exactly centered  locally but after the import
>> when i give the rotation to one the wheels it appears that their pivot
>> point is offset. Anybody has a solution for it?
>>
>> code:  "fr" is the name of the wheel that was given inside 3ds max
>> private function handle3dMax(e:Event):void{
>>
>>                          df.getChildByName("fr").rotationZ+=10;
>>                }
>
>
>
>
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