Just remembered some more info, it was something along the lines of for each (var f:face in myplane) or for each (var v:vertex in myplane.vertexes) for the below tests that I created generating an array of triangles within with colourmaterial applied to each.
Regarding the video example you showed, if your object it recreated this way, on moue over can apply a new colourmaterial to the triangle. D 2009/8/3 Darcey Lloyd <[email protected]> > I experimented with maybe something you may find useful to what you want to > do. > > http://www.allforthecode.co.uk/development/away3d/on_dev/01.swf > which led to > http://www.allforthecode.co.uk/development/away3d/on_dev/04.swf > and > http://www.allforthecode.co.uk/development/away3d/on_dev/03.swf > > I created an object, then using each 3 points of each triangle in the mesh > array of that object (i think it was) i looped through them all creating > triangles and colouring them as i looped through. I don't have the code to > hand but that idea may help? > > D > > > > > > > > > > 2009/8/3 fdb <[email protected]> > > >> Yes like this. Do you want to share the tips ? >> >> On 3 août, 14:15, ben <[email protected]> wrote: >> > Hi, >> > you mean like this :http://www.vimeo.com/4526936 ( at 0:30 min) >> > >> > I assume this is a self promotional answer ! >> > ;-) >> > >
