Just remembered some more info, it was something along the lines of for each
(var f:face in myplane) or for each (var v:vertex in myplane.vertexes) for
the below tests that I created generating an array of triangles within with
colourmaterial applied to each.

Regarding the video example you showed, if your object it recreated this
way, on moue over can apply a new colourmaterial to the triangle.

D

2009/8/3 Darcey Lloyd <[email protected]>

> I experimented with maybe something you may find useful to what you want to
> do.
>
> http://www.allforthecode.co.uk/development/away3d/on_dev/01.swf
> which led to
> http://www.allforthecode.co.uk/development/away3d/on_dev/04.swf
> and
> http://www.allforthecode.co.uk/development/away3d/on_dev/03.swf
>
> I created an object, then using each 3 points of each triangle in the mesh
> array of that object (i think it was) i looped through them all creating
> triangles and colouring them as i looped through. I don't have the code to
> hand but that idea may help?
>
> D
>
>
>
>
>
>
>
>
>
> 2009/8/3 fdb <[email protected]>
>
>
>> Yes like this. Do you want to share the tips ?
>>
>> On 3 août, 14:15, ben <[email protected]> wrote:
>> > Hi,
>> > you mean like this :http://www.vimeo.com/4526936  ( at 0:30 min)
>> >
>> > I assume this is a self promotional answer !
>> > ;-)
>>
>
>

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