Hey Philippe just add your patch to the trunk, also some C4D support with animation, plz check that result is same as your expected
many thx ;) best 2009/7/24 katopz <[email protected]> > thx for your help Philippe, i'll try chking that asap ;) > > On 24/07/2009, Philippe <[email protected]> wrote: > > > > Note : > > Exported from Max using the plugin colladamax2009 version 305b > > > > On Jul 24, 1:57 pm, Elsass Philippe <[email protected]> wrote: > >> Here's an animation with a visibility transform. > >> > >> On Jul 23, 5:14 pm, katopz <[email protected]> wrote: > >> > >> > >> > >> > Hi Philippe > >> > thx for the patch, btw can you provide more Collada file (.dae) to > test > >> > for > >> > that case? visibility animation? > >> > >> > cheers > >> > >> > 2009/7/23 Elsass Philippe <[email protected]> > >> > >> > > Hello, > >> > >> > > I patched the Collada loader and Channel animator to support: > >> > > - object visibility animation > >> > > - accept mesh object as transform target (and not only containers) > >> > > - recognizes another naming convention for single parameter > transforms > >> > > (ex: "translateZ" is called "transform(3)(2)" by some Collada Max > >> > > exporter plugin) > >> > >> > > Please find the patch in attachment - hope this helps. > >> > > -- > >> > > Philippe > >> > >> > -- > >> > katopzhttp://www.sleepydesign.com > >> > >> > >> > >> test_transforms.DAE > >> 55KViewDownload > > > -- > katopz > http://www.sleepydesign.com > -- katopz http://www.sleepydesign.com
