Hey Philippe

just add your patch to the trunk, also some C4D support with animation, plz
check that result is same as your expected

many thx ;)

best

2009/7/24 katopz <[email protected]>

> thx for your help Philippe, i'll try chking that asap ;)
>
> On 24/07/2009, Philippe <[email protected]> wrote:
> >
> > Note :
> > Exported from Max using the plugin colladamax2009 version 305b
> >
> > On Jul 24, 1:57 pm, Elsass Philippe <[email protected]> wrote:
> >> Here's an animation with a visibility transform.
> >>
> >> On Jul 23, 5:14 pm, katopz <[email protected]> wrote:
> >>
> >>
> >>
> >> > Hi Philippe
> >> > thx for the patch, btw can you provide more Collada file (.dae) to
> test
> >> > for
> >> > that case? visibility animation?
> >>
> >> > cheers
> >>
> >> > 2009/7/23 Elsass Philippe <[email protected]>
> >>
> >> > > Hello,
> >>
> >> > > I patched the Collada loader and Channel animator to support:
> >> > > - object visibility animation
> >> > > - accept mesh object as transform target (and not only containers)
> >> > > - recognizes another naming convention for single parameter
> transforms
> >> > > (ex: "translateZ" is called "transform(3)(2)" by some Collada Max
> >> > > exporter plugin)
> >>
> >> > > Please find the patch in attachment - hope this helps.
> >> > > --
> >> > > Philippe
> >>
> >> > --
> >> > katopzhttp://www.sleepydesign.com
> >>
> >>
> >>
> >>  test_transforms.DAE
> >> 55KViewDownload
>
>
> --
> katopz
> http://www.sleepydesign.com
>



-- 
katopz
http://www.sleepydesign.com

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