I believe the scale is always relative to the current size. So you reduced it by 20% in the first round, then you reduced it by 25% in the second round. Dave
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of cellis Sent: Tuesday, August 11, 2009 4:12 AM To: away3d.dev Subject: [away3d] scaling up and down properly Hello i am trying to scale a mesh like this scale = .2; mesh.scale(scale); this works, but when i do this scale += .05 mesh.scale(scale); it is smaller. Why?
