I believe the scale is always relative to the current size. So you reduced
it by 20% in the first round, then you reduced it by 25% in the second
round.
Dave


-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of cellis
Sent: Tuesday, August 11, 2009 4:12 AM
To: away3d.dev
Subject: [away3d] scaling up and down properly


Hello

i am trying to scale a mesh like this

scale = .2;
mesh.scale(scale);

this works, but when i do this

scale += .05
mesh.scale(scale);


it is smaller. Why?


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