Once I load in the file how do I go about getting a list of the
material data so I can type cast it?


On Aug 17, 2:36 pm, ScottB <[email protected]> wrote:
> We discovered there's a line of script required for repeating textures
> to work.
>
> (modelMaterialData.material as BitmapMaterial).repeat = true;
>
> Just use that for each material that repeats when you set up your
> materials and they should show up correctly.
>
> On Aug 17, 9:43 am, StarbuckZero <[email protected]> wrote:
>
> > I'm having problems with repeatable textures using the 3ds format. Is
> > there any other format I could use? Has anyone else ran into this
> > problem?

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