Once I load in the file how do I go about getting a list of the material data so I can type cast it?
On Aug 17, 2:36 pm, ScottB <[email protected]> wrote: > We discovered there's a line of script required for repeating textures > to work. > > (modelMaterialData.material as BitmapMaterial).repeat = true; > > Just use that for each material that repeats when you set up your > materials and they should show up correctly. > > On Aug 17, 9:43 am, StarbuckZero <[email protected]> wrote: > > > I'm having problems with repeatable textures using the 3ds format. Is > > there any other format I could use? Has anyone else ran into this > > problem?
