We discovered there's a line of script required for repeating textures
to work.

(modelMaterialData.material as BitmapMaterial).repeat = true;

Just use that for each material that repeats when you set up your
materials and they should show up correctly.

On Aug 17, 9:43 am, StarbuckZero <[email protected]> wrote:
> I'm having problems with repeatable textures using the 3ds format. Is
> there any other format I could use? Has anyone else ran into this
> problem?

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