We discovered there's a line of script required for repeating textures to work.
(modelMaterialData.material as BitmapMaterial).repeat = true; Just use that for each material that repeats when you set up your materials and they should show up correctly. On Aug 17, 9:43 am, StarbuckZero <[email protected]> wrote: > I'm having problems with repeatable textures using the 3ds format. Is > there any other format I could use? Has anyone else ran into this > problem?
