I'm not seeing a link, and I am hesitant to whether you are talking
about building a sphere from planes, or using separate texture for
separate faces of a sphere mesh. Please elaborate or try to post the
link again!

/R

On Aug 18, 2:01 pm, Wenderson <[email protected]> wrote:
> how do I make a globe (a sphere I know how) so that the texture is one
> for each square that compose the world, as in the example for this
> site:

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