I'm not seeing a link, and I am hesitant to whether you are talking about building a sphere from planes, or using separate texture for separate faces of a sphere mesh. Please elaborate or try to post the link again!
/R On Aug 18, 2:01 pm, Wenderson <[email protected]> wrote: > how do I make a globe (a sphere I know how) so that the texture is one > for each square that compose the world, as in the example for this > site:
