Dear JJ,

Thanks for your solutions at first:)

There is a virtual space in my project.
I use MovieMaterial for the virtual panels of this virtual space.
Some of these panels have some animations on them.

I think the swap mechanism for "autoUpdate" is a good way to solve my
problem at present.
I'll try this way.

Thank you again:)




On 8月19日, 下午5時29分, elguapoloco <[email protected]>
wrote:
> There are many solutions to optimize this behavior (basically the
> MovieMaterial is re-drawn at every render loop).
>
> - If a material is not animated or interactive, I would cast (draw)
> the Movie to a bitmap and use a BitmapMaterial.
>
> - You can also implement a swap from a static bitmap to an animated/
> interactive MovieMaterial. MovieMaterial uses an autoUpdate property
> that you can set to false to stop the renderer from re-drawing that
> material until you set it that property back to true. I use this
> swapping for this projecthttp://dr.stcassociates.com/
>
> If you could maybe describe further why you are using the
> MovieMaterial for, that would help to figure out an optimization
> route :)
>
> Cheers,
>
> JJ.

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