Dear JJ, Thanks for your solutions at first:)
There is a virtual space in my project. I use MovieMaterial for the virtual panels of this virtual space. Some of these panels have some animations on them. I think the swap mechanism for "autoUpdate" is a good way to solve my problem at present. I'll try this way. Thank you again:) On 8月19日, 下午5時29分, elguapoloco <[email protected]> wrote: > There are many solutions to optimize this behavior (basically the > MovieMaterial is re-drawn at every render loop). > > - If a material is not animated or interactive, I would cast (draw) > the Movie to a bitmap and use a BitmapMaterial. > > - You can also implement a swap from a static bitmap to an animated/ > interactive MovieMaterial. MovieMaterial uses an autoUpdate property > that you can set to false to stop the renderer from re-drawing that > material until you set it that property back to true. I use this > swapping for this projecthttp://dr.stcassociates.com/ > > If you could maybe describe further why you are using the > MovieMaterial for, that would help to figure out an optimization > route :) > > Cheers, > > JJ.
