I would suggest starting with the code base provided by this tutorial, then
expand from that point on. It provides a nice base for working with meshes.

http://www.bukisa.com/articles/47520_away3d-programming-tutorials-getting-st
arted

Dave


-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of GBear
Sent: Thursday, August 20, 2009 7:47 AM
To: away3d.dev
Subject: [away3d] Blender .as model


Hi All

I'm really new at this and trying to use a fairly complex blender
model in away3d. I've been trying to convert various examples for 3
weeks now and just not getting anywhere and would really appreciate
some help.

Can anyone tell me where I am going wrong with this code? I saved all
files into the same folder, created document class Blend2, along with
away3d and no chump folders ( later added others too) as directed on
the earth and star example on the main site. At various stages I have
different errors, the last being:

5001: The name of package 'away3d' does not reflect the location of
this file. Please change the package definition's name inside this
file, or move the file. /Flash lib/Away/away3d/arcane.as


Reply via email to