I would suggest starting with the code base provided by this tutorial, then expand from that point on. It provides a nice base for working with meshes.
http://www.bukisa.com/articles/47520_away3d-programming-tutorials-getting-st arted Dave -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of GBear Sent: Thursday, August 20, 2009 7:47 AM To: away3d.dev Subject: [away3d] Blender .as model Hi All I'm really new at this and trying to use a fairly complex blender model in away3d. I've been trying to convert various examples for 3 weeks now and just not getting anywhere and would really appreciate some help. Can anyone tell me where I am going wrong with this code? I saved all files into the same folder, created document class Blend2, along with away3d and no chump folders ( later added others too) as directed on the earth and star example on the main site. At various stages I have different errors, the last being: 5001: The name of package 'away3d' does not reflect the location of this file. Please change the package definition's name inside this file, or move the file. /Flash lib/Away/away3d/arcane.as
