hm, no i don't think thats what e means, i made some tests and with PhongMovieMaterial I don't get MouseEvents from the movieclip (even the hovers don't work on a button i putted into the MovieClip i used for PMM). I also realized that the interactivity on MovieMaterial seems also to be a little bit choppy and not always works, but i have to look into this and test maybe this was my fault.
I try to put an example here, but i'm not sure when i have the time to do this. Nils On 21 Aug., 11:23, Rob Bateman <[email protected]> wrote: > Hey Scott > > well, you should still be able to get mouse events off the phongmaterial, > but at present the uv coords from the underlying texture won't be passed to > the mouseevent3d object. is this what you mean? > > if you can't get any form of mouse interactivity with the > phongbitmapmateiral, this is a bug and needs to be logged in teh issues > tracker > > cheers > > Rob > > > > On Fri, Aug 21, 2009 at 1:40 AM, scott <[email protected]> wrote: > > > Hello, > > > I'm trying to use a PhongMovieMaterial to show shading while > > supporting the same type of interactivity as a regular MovieMaterial. > > Doesn't look like this is supported with PhongMovieMaterial - just > > wanted to check that this is in fact the case, and if anyone has any > > ideas for possible workarounds. Basically I want to create an > > interactive material that also shows shading in conjunction with a > > DirectionalLight3D or another type of light. If anyone can help with > > advice that would be great. > > > Thanks, > > > Scott > > -- > Rob Bateman > Flash Development & Consultancy > > [email protected]
