hm, no i don't think thats what e means, i made some tests and with
PhongMovieMaterial I don't get MouseEvents from the movieclip (even
the hovers don't work on a button i putted into the MovieClip i used
for PMM). I also realized that the interactivity on MovieMaterial
seems also to be a little bit choppy and not always works, but i have
to look into this and test maybe this was my fault.

I try to put an example here, but i'm not sure when i have the time to
do this.

Nils

On 21 Aug., 11:23, Rob Bateman <[email protected]> wrote:
> Hey Scott
>
> well, you should still be able to get mouse events off the phongmaterial,
> but at present the uv coords from the underlying texture won't be passed to
> the mouseevent3d object. is this what you mean?
>
> if you can't get any form of mouse interactivity with the
> phongbitmapmateiral, this is a bug and needs to be logged in teh issues
> tracker
>
> cheers
>
> Rob
>
>
>
> On Fri, Aug 21, 2009 at 1:40 AM, scott <[email protected]> wrote:
>
> > Hello,
>
> > I'm trying to use a PhongMovieMaterial to show shading while
> > supporting the same type of interactivity as a regular MovieMaterial.
> > Doesn't look like this is supported with PhongMovieMaterial - just
> > wanted to check that this is in fact the case, and if anyone has any
> > ideas for possible workarounds.  Basically I want to create an
> > interactive material that also shows shading in conjunction with a
> > DirectionalLight3D or another type of light.  If anyone can help with
> > advice that would be great.
>
> > Thanks,
>
> > Scott
>
> --
> Rob Bateman
> Flash Development & Consultancy
>
> [email protected]

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