Ok i uploaded a example you can fing it here: http://groups.google.com/group/away3d-dev/web/phongmoviematerial_bug_example.rar
the example is quiet simple, sry for that, but you can see that there is no interactivity with PMM change the lines in PlaneContent to MovieMaterial and you can see that at MM the interactive also isn't working every time, i'm pretty sure this two 'bug' are caused by the same problem. I did some minor changes on the MM and PMM classes, so i included them to the rar file. I marked the changes with a comment // CHANGED. use the left mousebutton to swap pages and the spacebar to reset. Greets Nils Diestler On 21 Aug., 11:48, Plopsi <[email protected]> wrote: > hm, no i don't think thats what e means, i made some tests and with > PhongMovieMaterial I don't get MouseEvents from the movieclip (even > the hovers don't work on a button i putted into the MovieClip i used > for PMM). I also realized that the interactivity on MovieMaterial > seems also to be a little bit choppy and not always works, but i have > to look into this and test maybe this was my fault. > > I try to put an example here, but i'm not sure when i have the time to > do this. > > Nils > > On 21 Aug., 11:23, Rob Bateman <[email protected]> wrote: > > > Hey Scott > > > well, you should still be able to get mouse events off the phongmaterial, > > but at present the uv coords from the underlying texture won't be passed to > > the mouseevent3d object. is this what you mean? > > > if you can't get any form of mouse interactivity with the > > phongbitmapmateiral, this is a bug and needs to be logged in teh issues > > tracker > > > cheers > > > Rob > > > On Fri, Aug 21, 2009 at 1:40 AM, scott <[email protected]> wrote: > > > > Hello, > > > > I'm trying to use a PhongMovieMaterial to show shading while > > > supporting the same type of interactivity as a regular MovieMaterial. > > > Doesn't look like this is supported with PhongMovieMaterial - just > > > wanted to check that this is in fact the case, and if anyone has any > > > ideas for possible workarounds. Basically I want to create an > > > interactive material that also shows shading in conjunction with a > > > DirectionalLight3D or another type of light. If anyone can help with > > > advice that would be great. > > > > Thanks, > > > > Scott > > > -- > > Rob Bateman > > Flash Development & Consultancy > > > [email protected]
