hi i've just converted to fp 10 source and all is working well apart
from one odd thing

i have a bitmap data that is 1 px wide and material is created from
that, in fp 9 this 'stretched' to fill the cubes face.
in fp 10 version i got an odd noise effect, when i increased the
bitmpa data to 2px wide it worked as before

any ideas whats happening there

cheers Steve

Reply via email to