this is a mapping propertyif set to true, the mapping will be applied from start to end , the texture repeated once to false, if you pass more arrays to define the subdivisions to generate some irregular shape,
the texture will be set and repeated on each "bridges"
Fabrice On Sep 18, 2009, at 11:44 PM, delfeld wrote:
What does the "coverall" parameter do in SkinExtrude? Does it, in essence, stretch any mesh to fit any other mesh?
