Hi all, I've got a problem, or possibly discovered a problem with Plane objects which have an interactive MovieMaterial. I'm adding and removing several of them to the same ObjectContainer3D at different stages. The first time I add them they work fine, but if I remove them from the container then add them back into the same container they stop working being interactive. If I add a new interactive Plane it works fines.
>From what I've looked at it could possibly be something to do with the sprite the MovieMaterial is made from not being removed from the display list and therefore confusing things later when I try to add it back in. I used DeMonster debugger to watch was was happening on the display list, heres my attempt to describe this 1. Add three planes to a container, debugger reports instanceSomethingOrOther(Sprite) |- plane1 |- plane2 |- plane3 2. remove the Planes from the container, debugger reports nothing in the container instanceSomethingOrOther(Sprite) |- nothing here 3. add a previously used and an additional planes (plane1 and plane4), debugger reports instanceSomethingOrOther(Sprite) |- plane1 |- plane2 |- plane3 |- plane4 As you can see it has all the previous items in it. Ive done a workaround for it, but it would be interesting to find out why this was happening or if Im missing out something simple. Hope this makes sense. Im using a version for Player 9.
