I found the bug of Away3d. It doesn't work normally when UV is a
minus.
http://teraapi.com/away3dtmp/compare.png
Could anyone make the patch?
Example model (obj_Waku.as):
package {
import away3d.core.*;
import away3d.core.base.*;
// import away3d.core.mesh.*;
// import away3d.core.material.*;
import away3d.core.utils.*;
public class obj_Waku extends Mesh {
private var ve:Array;
private var fa:Array;
public function obj_Waku(init:Object = null) {
super( init );
init = Init.parse(init);
ve = [];
v(100.000000,100.000000,-100.000000);
v(-100.000000,-100.000000,-100.000000);
v(100.000000,-100.000000,-100.000000);
// f(0,1,2, /*UV0*/ 0.000000,-1.000000, /*UV1*/
1.000000,-0.000000, /*UV2*/0.000000,-0.000000,
0.000000,-0.000000,1.000000); Broken UV
f(0,1,2, /*UV0*/ 0.000000,0.000000, /*UV1*/
1.000000,1.000000, /*UV2*/0.000000,1.000000,
0.000000,-0.000000,1.000000); //Correct UV, Y+=1.0
x = 0.000000; y = 0.000000; z = 0.000000;
rotationX = 0.000000; rotationY = -0.000000; rotationZ
= 0.000000;
// this.scaleXYZ(1.000000, 1.000000, 1.000000);
}
public function v(x:Number, y:Number, z:Number):void {
ve.push(new Vertex(x, y, z));
}
public function f(vertexIndex1:int, vertexIndex2:int,
vertexIndex3:int, uv00:Number, uv01:Number, uv10:Number, uv11:Number,
uv20:Number, uv21:Number, normalx:Number, normaly:Number,
normalz:Number):void {
var face:Face = new Face( ve[vertexIndex1],
ve[vertexIndex2], ve
[vertexIndex3], null, new UV(uv00, uv01), new UV(uv10, uv11), new UV
(uv20, uv21) );
addFace(face);
}
public function f2(vertexIndex1:int, vertexIndex2:int,
vertexIndex3:int):void {
addFace( new Face(ve[vertexIndex1], ve[vertexIndex2], ve
[vertexIndex3]) );
}
}
}
On 10月5日, 午前4:08, Fabrice3D <[email protected]> wrote:
> make sure your model is triangulated before export as 3ds or any other
> format for Away3d
> Fabrice
>
> On Oct 4, 2009, at 3:51 AM, teraapi wrote:
>
>
>
> > Hi all,
>
> > UV breaks when 3ds is loaded. It repaired if it does very?
> > The model is a square, and all surfaces reverse.
>
> > Away3d: away3d_3_4_0.zip
> > IDE: Flex builder 3.02 (Flex SDK 3.4)
> > OS: Windows
> > Browser: Firefox 3.5.3
>
> > Source + 3DS Model (zipped):
> >http://teraapi.com/away3dtmp/src.zip
>
> > Source:
> >http://teraapi.com/away3dtmp/srcview/
>
> > Flash:
> >http://teraapi.com/away3dtmp/Main.html
>
> > Correct (using Blender):
> >http://teraapi.com/away3dtmp/correct.jpg
>
> > Thanks