is it feasible to have a material applied to a plane for example, that
can that then control the camera in the away3d scene?

eg.

[Embed(source="myMaterial.swf",symbol="movieMaterialwithFunction")]
private var myMovieMaterial:Class;

var myMovieMaterialListener:MovieClip = new myMaterial() as MovieClip;

var plane = new Plane();
plane.material = new myMovieMaterial() as MovieClip;

// now in myMovieMaterial it contains a listener and a function called
moveMe
//

if i click on something within the embedded swf how does it know to
fire the action to the main scene..

any ideas

tia

morph

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