is it feasible to have a material applied to a plane for example, that can that then control the camera in the away3d scene?
eg. [Embed(source="myMaterial.swf",symbol="movieMaterialwithFunction")] private var myMovieMaterial:Class; var myMovieMaterialListener:MovieClip = new myMaterial() as MovieClip; var plane = new Plane(); plane.material = new myMovieMaterial() as MovieClip; // now in myMovieMaterial it contains a listener and a function called moveMe // if i click on something within the embedded swf how does it know to fire the action to the main scene.. any ideas tia morph
