Make sure the poly count for each object isn't too high. You can check the number of faces from the stats page when you right-click over and object.
If there are more than a few thousand faces in total on the scene (assuming Away3D and not Away3Dlite) then things might begin to slow down. Greg On Oct 6, 12:00 pm, shakil <[email protected]> wrote: > I am newly works with away3D. In my project there are 30 different > objects and each object is movable. This is like a chessboard game. > But it is too solo when i render 30 objects. How can i speed up > rendering? This is like chessboard where each piece is a object. It > works fine where there are less than 10 pieces but when the number of > piece increase then it response too solo. Thanks to all. > Shakil
