Third option:

Get all pretty textures into one UV map and map the parts of the model to
this one UV (hopefully you don't have many repeating textures).

-Pete

On Tue, Oct 6, 2009 at 5:25 PM, Fabrice3D <[email protected]> wrote:

> So, I have a blender model with lots of pretty textures and I want to
> *import it into my flash project, but the actionscript exporter only
> exports the mesh, not the textures.*
> previous answer was indeed for this
>
> second part would be: considering the options available, you better off
> selecting these faces per material and make unique meshes of them in blender
> then export and load in Prefab3D to export as as3 with textures.
>
> Fabrice
> *
> *
> *
> *
>
>
> On Oct 6, 2009, at 11:10 PM, Makc wrote:
>
>
> On Tue, Oct 6, 2009 at 11:51 PM, Fabrice3D <[email protected]> wrote:
>
> note that multiple materials per mesh is not supported.
>
>
>
> note that is exactly what he's asking for :)
>
>
>


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