Third option: Get all pretty textures into one UV map and map the parts of the model to this one UV (hopefully you don't have many repeating textures).
-Pete On Tue, Oct 6, 2009 at 5:25 PM, Fabrice3D <[email protected]> wrote: > So, I have a blender model with lots of pretty textures and I want to > *import it into my flash project, but the actionscript exporter only > exports the mesh, not the textures.* > previous answer was indeed for this > > second part would be: considering the options available, you better off > selecting these faces per material and make unique meshes of them in blender > then export and load in Prefab3D to export as as3 with textures. > > Fabrice > * > * > * > * > > > On Oct 6, 2009, at 11:10 PM, Makc wrote: > > > On Tue, Oct 6, 2009 at 11:51 PM, Fabrice3D <[email protected]> wrote: > > note that multiple materials per mesh is not supported. > > > > note that is exactly what he's asking for :) > > > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
