I see, thanks, Fabrice.

mudong

On Oct 25, 2:49 am, Fabrice3D <[email protected]> wrote:
> atm obj doesn't support multiple materials per mesh.
>
> This is something high on my todolist...
>
> Fabrice
>
> On Oct 24, 2009, at 4:14 PM, mudong wrote:
>
>
>
> > Hello, guys,
>
> > In blender, I made a very simple 3d model (2 faces, connected,
> > perpendicular to each other), each face has its own texture(from a
> > image file), it rendered correctly in blender.
>
> > I exported the model to obj format(a obj file and a mtl file). I
> > loaded the obj file in away3d, when rendered, the 2 faces have the
> > same texture( while in blender, there are 2 textures). I checked the
> > obj and mtl files, I don't see anything wrong there(i only have very
> > basic knowledge of obj file format). Could it be possible that away3d
> > parsed the obj file wrong?
>
> > here's the test_Scene.obj file:
>
> > ############ start of test_Scene.obj###################
>
> > # Blender3D v249 OBJ File: test.blend
> > #www.blender3d.org
> > mtllib test_Scene.mtl
> > v 5.000000 -0.000000 -2.499999
> > v 5.000000 0.000000 2.500000
> > v -5.000000 0.000000 2.499999
> > v -4.999998 -0.000000 -2.500000
> > v -5.000000 6.000000 2.499999
> > v -4.999998 6.000000 -2.500001
> > vn 1.000000 0.000000 0.000000
> > vn 0.000000 1.000000 -0.000000
> > usemtl mattile
> > s off
> > f 3//1 4//1 6//1
> > f 3//1 6//1 5//1
> > usemtl matbrick
> > f 1//2 4//2 3//2
> > f 1//2 3//2 2//2
>
> > ############ end of test_Scene.obj ###################
>
> > and here's the test_Scene.mtl file:
>
> > ############ start of test_Scene.mtl ###################
>
> > # Blender3D MTL File: test.blend
> > # Material Count: 2
> > newmtl mattile
> > Ns 96.078431
> > Ka 0.000000 0.000000 0.000000
> > Kd 0.640000 0.640000 0.640000
> > Ks 0.500000 0.500000 0.500000
> > Ni 1.000000
> > d 1.000000
> > illum 2
> > map_Kd Tile_Various_Tan_1.jpg
>
> > newmtl matbrick
> > Ns 96.078431
> > Ka 0.000000 0.000000 0.000000
> > Kd 0.640000 0.640000 0.640000
> > Ks 0.500000 0.500000 0.500000
> > Ni 1.000000
> > d 1.000000
> > illum 2
> > map_Kd Brick_Rough_Tan_1.jpg
>
> > ############ end of test_Scene.mtl ###################
>
> > all the files can be downloaded in a zip file here
>
> >http://hxw4rw.blu.livefilestore.com/y1pCZCeSRIYV6K-7qHPRfKg32oKaPlNMK...
>
> > guys, please shed some light on this, thanks a lot.
>
> > mudong

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