I see, thanks, Fabrice. mudong
On Oct 25, 2:49 am, Fabrice3D <[email protected]> wrote: > atm obj doesn't support multiple materials per mesh. > > This is something high on my todolist... > > Fabrice > > On Oct 24, 2009, at 4:14 PM, mudong wrote: > > > > > Hello, guys, > > > In blender, I made a very simple 3d model (2 faces, connected, > > perpendicular to each other), each face has its own texture(from a > > image file), it rendered correctly in blender. > > > I exported the model to obj format(a obj file and a mtl file). I > > loaded the obj file in away3d, when rendered, the 2 faces have the > > same texture( while in blender, there are 2 textures). I checked the > > obj and mtl files, I don't see anything wrong there(i only have very > > basic knowledge of obj file format). Could it be possible that away3d > > parsed the obj file wrong? > > > here's the test_Scene.obj file: > > > ############ start of test_Scene.obj################### > > > # Blender3D v249 OBJ File: test.blend > > #www.blender3d.org > > mtllib test_Scene.mtl > > v 5.000000 -0.000000 -2.499999 > > v 5.000000 0.000000 2.500000 > > v -5.000000 0.000000 2.499999 > > v -4.999998 -0.000000 -2.500000 > > v -5.000000 6.000000 2.499999 > > v -4.999998 6.000000 -2.500001 > > vn 1.000000 0.000000 0.000000 > > vn 0.000000 1.000000 -0.000000 > > usemtl mattile > > s off > > f 3//1 4//1 6//1 > > f 3//1 6//1 5//1 > > usemtl matbrick > > f 1//2 4//2 3//2 > > f 1//2 3//2 2//2 > > > ############ end of test_Scene.obj ################### > > > and here's the test_Scene.mtl file: > > > ############ start of test_Scene.mtl ################### > > > # Blender3D MTL File: test.blend > > # Material Count: 2 > > newmtl mattile > > Ns 96.078431 > > Ka 0.000000 0.000000 0.000000 > > Kd 0.640000 0.640000 0.640000 > > Ks 0.500000 0.500000 0.500000 > > Ni 1.000000 > > d 1.000000 > > illum 2 > > map_Kd Tile_Various_Tan_1.jpg > > > newmtl matbrick > > Ns 96.078431 > > Ka 0.000000 0.000000 0.000000 > > Kd 0.640000 0.640000 0.640000 > > Ks 0.500000 0.500000 0.500000 > > Ni 1.000000 > > d 1.000000 > > illum 2 > > map_Kd Brick_Rough_Tan_1.jpg > > > ############ end of test_Scene.mtl ################### > > > all the files can be downloaded in a zip file here > > >http://hxw4rw.blu.livefilestore.com/y1pCZCeSRIYV6K-7qHPRfKg32oKaPlNMK... > > > guys, please shed some light on this, thanks a lot. > > > mudong
