you can't export with no textures... because that the main feature of the app: prebaking, which is difficult with no textures :))

but its easy to fix by hand

export your obj file
open as text file, and delete the line (most of the time second line in file

mtllib outputname.mtl

and

delete all lines that start with "usemtl"
usemtl acmat_0

thats it for obj

for as3, just select no embed in panel
(just see, code might not that healthy there :))  )
I'll take a look at it asap
but there also, just clean the embed tags and the setMaterial handler and you are done


Fabrice




On Nov 4, 2009, at 5:07 PM, Ralph B wrote:

I am trying to use Prefab to convert an OBJ file to an AS3 file with
null material, because I want to apply a ShadingColorMaterial to the
whole object later at the mesh level.

I have a simple test example (TestHouse.obj in the group files area).
If I import it into the latest Prefab then export to Away3D AS3, it
creates an "images" subfolder and places a new jpg there.  Inside the
AS3 I can see that it is applying that jpg as a bitmap.

How should I use Prefab to output the AS3 without any bitmap material?

Thanks!
Ralph

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