Hi there! I am using Dot3BitmapMaterial to draw shirt model with normal map. All parts are ok, except left epaulette - for some reasons it drawn incorrectly. 3d designer claims, that everything ok with model and normal map - can it be a bug within rendering?
Online demo http://temp.5ound.com/dev_test.html Maya 2010 source file for scene http://temp.5ound.com/model.mb Normal map http://temp.5ound.com/assets/2009_07_08/normal_last_edit.jpg 3ds model used for loading http://temp.5ound.com/assets/2009_07_08/shirt_5.3DS 3d designer-freelancer cant solve this problem for a couple weeks now , so any suggestions/comments are welcome :) Thanks in advance, Andrew
