Hi David.
I have the same problem when converting C4D coordinates in AwayBuilder
and unfortunately don't have a solution for it yet. From what I can
gather it is only the banking (B) that's causing the problems. The
positions and other rotation values come through fine when converted
to Away coordinate space.
Don't know if that helps but if you can make it work without using
banking you should be fine.
.andreas
On 13 Nov 2009, at 10:38, Daevid wrote:
I'm having trouble getting rotation values from Cinema 4D into Away
3d.
C4D uses HPB-rotation internally and I havn't been able to find a
simple enough explanation for me to understand...
I guess/hope this should be easy for some of you guys, and I'd really
appreviate your help!
Thanks,
David