Hi,

Are you doing this once only (gettign the 3d coordinates), or do you need to
do this dynamically, and the values will change over time?

-Pete

On Thu, Nov 19, 2009 at 2:17 AM, George Kravas <[email protected]> wrote:

> Hello,
>
> I have a texture tha will be applied on a sphere. I want to mark 2d
> location cordinates on the texture and then transform them in 3d
> space, so they are around the sphere and over the marked locations of
> the applied texture.
>
> Is there a way of accomplishing this?
>



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