Im trying to implement some ConvexBlocks to try and improve my performance, they are kind of working. However when using FrustumClipping, they only work up until a point - if the camera is far away the render stats are ok, but as I move towards the block the stats jump up as the block seems to suddenly be disabled. If I use Rectangle Clipping they work much better as expected really, but then my scene looks horrible.
Can anyone help me out please?
