Im trying to implement some ConvexBlocks to try and improve my
performance, they are kind of working. However when using
FrustumClipping, they only work up until a point - if the camera is
far away the render stats are ok, but as I move towards the block the
stats jump up as the block seems to suddenly be disabled. If I use
Rectangle Clipping they work much better as expected really, but then
my scene looks horrible.

Can anyone help me out please?

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